COURSE DESCRIPTION
Dates
2026: 27.07.2026 – 01.08.2026 | 31.08.2026 – 05.09.2026 | 28.09.2026 – 03.10.2026 | 12.10.2026 – 17.10.2026
2027: 05.04.2027 – 10.04.2027 | 10.05.2027 – 15.05.2027 | 07.06.2027 – 12.06.2027 | 26.07.2027 – 31.07.2027 | 23.08.2027 – 28.08.2027 | 13.09.2027 – 18.09.2027
2028: To be announced (Ask for dates)
Intro
Are you ready to explore how digital tools and artificial intelligence can make learning more creative, interactive, and engaging?
‘Smart teaching’ explores the role of technology in modern education, combining artificial intelligence, digital tools, gamification, and interactive learning approaches. Participants will experiment with AI applications, QR codes, Web 2.0 and Web 3.0 tools, mobile learning, digital storytelling, and smart assessment strategies.
The course encourages participants to explore how technology can support creativity, critical thinking, collaboration, and student engagement.
Who is this for?
This course is tailored for education professionals of all disciplines, including teachers, trainers, youth workers, mentors, and other professionals interested in exploring digital approaches to learning.
No advanced digital expertise is required. Participants with different levels of experience are welcome to experiment with new technologies and discover practical ways to integrate them into their educational practice. Participants will benefit from an international learning experience while travelling with Erasmus+.
Objectives
By the end of this course, participants will be able to:
- Explore digital pedagogy: Understand how digital technologies and AI can support creativity, collaboration, critical thinking, and engagement.
- Experiment with AI in education: Explore AI tools and strategies for creating content, designing learning activities, and supporting assessment.
- Use interactive digital tools: Experiment with QR codes, mobile learning, Web 2.0 and Web 3.0 platforms to create more interactive learning experiences.
- Explore gamification: Discover how games, challenges, and gamified activities can increase motivation and participation.
- Develop smart assessment approaches: Explore digital and AI-supported tools for formative and summative assessment.
- Create multimedia content: Experiment with interactive videos, digital storytelling, and other multimedia resources.
- Design technology-enhanced learning: Apply digital tools and approaches to create a student-centred learning activity.
- Reflect and exchange: Present ideas, receive feedback, and exchange experiences with other education professionals.
Modules
- Module 1: Foundations of technology-enhanced teaching. Explore current trends in educational technology and the role of AI in modern learning.
- Module 2: Digital pedagogy and 21st-century competencies. Examine how technology can support creativity, collaboration, critical thinking, and digital literacy.
- Module 3: Gamification in the classroom. Discover ways to use games, challenges, and digital activities to encourage motivation and participation.
- Module 4: Interactive and blended learning. Experiment with mobile devices, apps, and online platforms to create more active learning experiences.
- Module 5: Smart assessment. Discover how AI and digital tools can support formative and summative assessment.
- Module 6: Technology-enhanced learning activities. Apply the tools and approaches explored during the course to develop student-centred learning activities.
- Module 10: Showcase and peer feedback. Present activities and ideas, exchange feedback, and reflect on different approaches to technology-enhanced learning.
Course Outcomes
- Develop digital confidence: Experiment with a variety of digital tools and become more confident in exploring new technologies.
- Explore AI in education: Use AI tools to generate ideas, create content, and support different aspects of the learning process.
- Create interactive learning experiences: Experiment with digital platforms, QR codes, multimedia, and mobile tools to increase interaction and engagement.
- Explore gamification: Use game-based approaches to encourage motivation, participation, and creativity.
- Strengthen digital literacy: Develop a more informed and creative approach to selecting and using digital technologies.
- Create digital content: Experiment with digital storytelling, interactive video, and other multimedia formats.
- Collaborate through technology: Exchange ideas and work collaboratively with other participants using digital tools and platforms.
Equipment
Participants are required to bring a laptop for activities involving AI tools, web-based platforms, digital applications, and other technologies used during the course.
See all available courses we offer.
Destination:
Corfu is a beautiful green island, which enjoys a mild Mediterranean climate. Corfu is a very popular tourist destination. Up until the early 20th century, it was mainly visited by the European royals and elites. It is still popular with the global elite. The island’s history is laden with battles and conquests. Corfu was long controlled by Venice and repulsed several Turkish sieges, before falling under British rule following the Napoleonic Wars. Corfu was eventually ceded by the British Empire along with the remaining islands of the United States of the Ionian Islands, and unification with modern Greece was concluded in 1864 under the Treaty of London. Corfu is renowned for its long tradition and rich culture which is unlike any other Greek island. In 2007, the city’s old city was designated as a UNESCO World Heritage site. Here you will also discover a compact world of beautiful beaches and stunning mountain peaks, ancient ruins and picturesque villages. There is something for everyone on the island, whether you prefer peace and quiet or a lively cosmopolitan destination.
Get info about this course! We will get back to you as soon as possible with further details!
Course Features
- Lecture 0
- Quiz 0
- Duration 1 week
- Skill level All levels
- Language English
- Students 15
- Assessments Yes






